Hi! I'm Mina
I am a game developer and gameplay programmer with two years of experience, specializing in multiplayer systems. My focus lies in creating engaging gameplay mechanics, network replication, and enhancing performance, primarily using C++ and Unreal Engine.
This year, I contributed to two shooters and led the development of JunkArena, a robot 1v1 duel game. As the sole programmer on JunkArena, I built the entire project from the ground up, and it is scheduled for release by the end of this year.
Beyond just coding, I am passionate about adding creative input to the design process, ensuring my contributions enhance both the technical and gameplay aspects. My main passion is competitive and co-op games, but I am always eager to explore new genres and push my knowledge further.